Variables in Rust do more than just hold data in the stack, they can also own
resources, e.g. Box<T>
owns memory in the heap. Because Rust enforces the
RAII
discipline, whenever an object goes out of scope, its destructor is called
and the resources owned by it are freed. This behavior shields against
resource leak bugs.
Don't take my word for it, let's check using valgrind
$ rustc raii.rs && valgrind ./raii
==26873== Memcheck, a memory error detector
==26873== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
==26873== Using Valgrind-3.9.0 and LibVEX; rerun with -h for copyright info
==26873== Command: ./raii
==26873==
==26873==
==26873== HEAP SUMMARY:
==26873== in use at exit: 0 bytes in 0 blocks
==26873== total heap usage: 1,013 allocs, 1,013 frees, 8,696 bytes allocated
==26873==
==26873== All heap blocks were freed -- no leaks are possible
==26873==
==26873== For counts of detected and suppressed errors, rerun with: -v
==26873== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 2 from 2)
You'll never have to manually free memory again or worry about memory leaks!